Current Location

with Liorin Vale

Origin

Given to the party by the King Regent on Day 0.

Background

Given as a practical gift — something to keep the party alive long enough to complete their mission. The Wind Walking bead is cracked; whether it still functions, or what happens when it's used, is unclear.

Properties

Wondrous item, rare — requires attunement by a cleric, druid, or paladin (Dungeon Master's Guide)

This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.

To use a bead, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.

Bead Spell
Blessing Bless
Curing Cure wounds (2nd level) or lesser restoration
Favor Greater restoration
Smiting Branding smite
Summons Planar ally
Wind Walking Wind walk

Current Beads

Necklace of Prayer Beads.png